/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, 
 * MA  02110-1301, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package system.ai;

import com.aionemu.gameserver.ai.AIClasss;
import com.aionemu.gameserver.ai.CreatureAI;
import com.aionemu.gameserver.ai.CtrlIntention;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.instance.Summon;

/**
 * @author Mr. Poke
 *
 */
public class SummonAI extends CreatureAI
{
	private boolean	thinking	= false;
	/**
	 * @param owner
	 */
	public SummonAI(Creature owner)
	{
		super(owner);
	}

	@Override
	public Summon getOwner()
	{
		return (Summon)super.getOwner();
	}

	@Override
	protected void onEvtDead()
	{
		changeIntention(CtrlIntention.IDLE, null, null);
		super.onEvtDead();
	}
	
	@Override
	protected void onEvtFinishCasting()
	{
		super.onEvtFinishCasting();
		executeNextIntention();
	}
	/**
	 * Manage AI thinking actions of a L2Attackable.<BR><BR>
	 */
	@Override
	protected void onEvtThink()
	{
		if (thinking || getOwner().isAllSkillsDisabled())
			return;
		if (getOwner().getMaster() == null)
			getOwner().onDespawn();
		// Start thinking action
		thinking = true;

		try
		{
			
		}
		finally
		{
			// Stop thinking action
			thinking = false;
		}
	}
	
	public static void main(String[] args)
	{
		AIClasss.getInstance().addClass("SummonAI", SummonAI.class);
	}
}
